Obj Maya Clipboard / by Mauricio Ricaldi

Working with characters and props all the time comes with a problem, don't forget to add all the props to the render layer of the character, mattes, etc.   Saving things in the Maya you can use "Sets", but sometimes you need something faster, just one click and done.

So this little tool made in MEL make the things easier, we have four boxes that we can store geo, lights, shapes, etc.

The tool is very easy to use, just select anything in maya and store it, you can recall it later but also you can add anything in the box and make bigger the selection.

box A has only the pyramid

box A has only the pyramid

we add two objects more with the "Add"

we add two objects more with the "Add"

Box A contains 3 objects now.

Box A contains 3 objects now.

To store from scratch just select anything, store it again using the "Store " and the box will be empty and will only contains the new selection.

Hope this little tool is useful on your projects.

OBJClipboard v1 (Mel code)